Over the years, Blizzard opened new servers to meet demand as player numbers reached 12 million in October 2010. In the week of launch, Realm (server) capacity could not meet player demand resulting in queues and latency. The game was released Novemin North America. The game is set in the Warcraft series of games, and is the first game released in the series not to be a RTS game. World of Warcraft is a third-person MMORPG made by Blizzard Entertainment.
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